Skill List: Hunter
Kick
Skill Kick Level 1
Available with all weapons
Type
Active, Physical skill
Element
Neutral
MP
100
Combo start
Yes
Combo middle
Yes
Range
3
Description
Kick an enemy and create distance. Deal damage and Knock Back the target.
Extras
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Skill Level:
Base STR:
Sunrise Arrow
Skill Sunrise Arrow Level 2
Bowgun/Bow only
Type
Active, Physical skill
Element
Light
MP
200
Combo start
Yes
Combo middle
Yes
Range
14
Description
A strong shot with the energy of the Sun. Deal damage in the straight line toward the target. 2x Damage on Sleeping enemies.
Arrow
Power increases depending on DEX.
Range (Horizontal) +1m
Extras
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Weapon:
Magic Arrow
Skill Magic Arrow Level 3
Bowgun/Bow only
Type
Active
Element
Neutral
MP
300
Combo start
Yes
Combo middle
Yes
Range
0
Description
Strengthen arrows with magic. Slightly increase Weapon ATK and Attack MP Recovery. Normal Attack is enhanced by MATK. The effect ends after using Normal Attacks certain number of times.
Arrow
MATK amount that affects normal attack power +90%
Attack MP recovery +1
Boost on the Number of Effective Attacks
Extras
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Weapon:
Total MATK:
Satellite Arrow
Skill Satellite Arrow Level 4
Bowgun/Bow only
Type
Active, Physical skill
Element
Weapon Dependent
MP
300
Combo start
Yes
Combo middle
Yes
Range
16
Description
A highly difficult technique to attack from a high altitude. You need to be highly skilled to hit the target as the attack takes some time.
Arrow
DEX affects Power.
Range (Radius) +0.5m
Extras
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Weapon:
Focus
Skill Focus Level 5
Bowgun/Bow only
Type
Active
Element
Neutral
MP
600
Combo start
Yes
Combo middle
Yes
Range
0
Description
Issues a hunting command. Marks an enemy as a "target".
Increases long-range attack power (from party members too) to the target.
Bow
"Satellite Arrow" will land on the target faster and will be re-aimed after each attack.
Bowgun
The interval between "Satellite Arrow" hits becomes shorter from the second hit onward.
Dagger
[Get the same effect when used with a shield]
Adds a passive effect that increases close-range attack power on target (starting from Skill Lv2).
Sleep Trap
Skill Sleep Trap Level 1
Available with all weapons
Type
Active, Magic skill
Element
Water
MP
100
Combo start
No
Combo middle
No
Range
24
Description
Set a sleeping gas trap. Chance to inflict [Sleep] on the target. Unable to set at feet. It can be broken by Area of Effect.
Arrow
DEX affects Power.
Range (Radius) +1m
Sleep Rate +20%
MP Recovery with Trap Activation +100
Extras
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Weapon:
Bear Trap
Skill Bear Trap Level 2
Available with all weapons
Type
Active, Magic skill
Element
Earth
MP
200
Combo start
No
Combo middle
No
Range
24
Description
Set a bear trap. Chance to inflict [Stop] on the target. Unable to set at feet. It can be broken by Area of Effect.
Arrow
DEX affects Power.
Range (Radius) +1m
Stop Rate +20%
MP Recovery with Trap Activation +100
Extras
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Weapon:
Land Mine
Skill Land Mine Level 3
Available with all weapons
Type
Active, Magic skill
Element
Fire
MP
400
Combo start
No
Combo middle
No
Range
24
Description
Set an explosive trap. Low chance to inflict [Ignite] on the trapped enemy. Unable to set under the enemy's feet. The trap can be broken by Area of Effect.
Arrow
DEX and TEC affect Power.
Range (Radius) +1m
Burn Rate +80%
MP Recovery with Trap Activation +100
Extras
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Weapon:
TEC Stat:
Dark Trap
Skill Dark Trap Level 4
Available with all weapons
Type
Active, Magic skill
Element
Dark
MP
300
Combo start
No
Combo middle
No
Range
24
Description
Sets a trap that steals power. Low chance to inflict [Lethargy] on the target that steps on it. Can't be set directly under the enemy's feet and may be broken by AOE.
Arrow
DEX affects Power.
Range (Radius) +1m
Lethargy Rate +20%
MP Recovery with Trap Activation +100
Extras
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Weapon:
Camouflage
Skill Camouflage Level 5
Available with all weapons
Type
Active
Element
Neutral
MP
400
Combo start
Yes
Combo middle
Yes
Range
0
Description
Greatly reduces aggro that depends on MP consumption, increases ATK and Critical Rate for 180 seconds.
If targeted while the effect is active, the effect will be lost and you will be (*)stunned.
All Weapons
(*)When not in a party, you won't be stunned.
Bow
Half of the aggro reduction effect from Camouflage that depends on MP consumption will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
Bowgun
Half of the Critical Rate boost effect from Camouflage will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
Homing Shot
Skill Homing Shot Level 1
Bowgun/Bow only
Type
Active, Physical skill
Element
Weapon Dependent
MP
200
Combo start
Yes
Combo middle
Yes
Range
16
Description
Shoots a magic arrow that pursues threats. "Normal attack proration" is applied. The number of shots and accuracy get higher depending on the skill level. Slightly increases MP when hitting a target.
Arrow
Skill Power +200
MP Heal Amount x2
Evasion Pierce (not including special Evasions <events or mechanisms>)
Extras
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Weapon:
Detection
Skill Detection Level 2
Bowgun/Bow only
Type
Active
Element
Neutral
MP
300
Combo start
Yes
Combo middle
Yes
Range
0
Description
Ability to sense danger in nature. Reduces Aggro against you and slightly increases Critical Rate for 40sec. The effect ends when you are targeted.
Bow
[Get the same effect when used with a Bowgun]
When the effect ends due to being targeted, you will automatically perform Shot Skill: "Decoy Shot".
Extras
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Skill Level:
Cyclon Arrow
Skill Cyclon Arrow Level 3
Bow only
Type
Active, Physical skill
Element
Wind
MP
100
Combo start
Yes
Combo middle
Yes
Range
14
Description
An arrow skill that creates a tornado. Deals small damage but has a chance to inflict [Flinch] to a target and engulfs the monsters near it.
Arrow
Power increases depending on DEX.
2x Range (Radius)
Extras
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Sub-Weapon:
Skill Level:
Vertical Air
Skill Vertical Air Level 4
Bow only
Type
Active, Physical skill
Element
Weapon Dependent
MP
400
Combo start
Yes
Combo middle
Yes
Range
12
Description
A deadly arrow skill combining evasion and counterattack. The hit counts increase depending on the distance. (Up to 3 times) Grants [Invincible] to yourself when activating the skill.
Arrow
Physical Pierce of the 2nd Hit increases.
Physical Pierce of the 3rd Hit increases.
Extras
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Sub-Weapon:
Skill Level:
Distance from target (m):
Hunter Bowgun
Skill Hunter Bowgun Level 3
Bowgun only
Type
Passive
Neutral
Description
Enhances the versatility of hunting. Even with a non-arrow sub-weapon, Hunter Skills will exhibit the properties of arrow skills. Raising the skill level will increase Bowgun ATK.
Extras
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Skill Level:
Multiple Hunt
Skill Multiple Hunt Level 4
Bowgun only
Type
Active, Physical skill
Element
Weapon Dependent
MP
200
Combo start
Yes
Combo middle
Yes
Range
12
Description
Hunting techniques using Sub-Weapon. When activated using a weapon other than Dagger, Magic Device, or Shield, it deals damage to the target and there is a high chance to inflict [Armor Break] with higher Physical Pierce.
Magic Device
Uses magic to bind and shoot the target.
Deals magic damage to target. Chance to inflict [Stop] and then releases an AoE (physical damage).
Guarantees critical to the target inflicted with [Stop].
Shield
Shoots while holding the shield up in front.
Power increases according to VIT.
Reduces damage received while the skill is in effect.
Successfully activating the skill will add an HP recovery effect to skill damage for 10 seconds, and physical/magic resistance based on your shield's refinement value will increase.
Dagger
Executes a surprise attack with a dagger followed by an attack with a bowgun.
Power increases according to AGI.
Halves the MP Cost of the skill used next and slightly increases the power of close range attacks.
Extras
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Sub-Weapon:
Skill Level:
Enemy is afflicted with [Stop]:
Successfully reduce damage with Primary Buff:
Hunter Knowledge
Skill Hunter Knowledge Level 5
Bowgun only
Type
Passive
Neutral
Description
Accumulates knowledge about various hunting tools. Increases the power of the skill "Multiple Hunt".