Skill List: Hunter

Kick

Skill Kick Level 1


Available with all weapons

Type

Active, Physical skill

Element

Neutral

MP

100

Combo start

Yes

Combo middle

Yes

Range

3

Description

Kick an enemy and create distance. Deal damage and Knock Back the target.

Extras

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Skill Level:
Base STR:

Sunrise Arrow

Skill Sunrise Arrow Level 2


Bowgun/Bow only

Type

Active, Physical skill

Element

Light

MP

200

Combo start

Yes

Combo middle

Yes

Range

14

Description

A strong shot with the energy of the Sun. Deal damage in the straight line toward the target. 2x Damage on Sleeping enemies.

Arrow

Power increases depending on DEX.
Range (Horizontal) +1m

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Total DEX:
Target is afflicted with [Sleep]:

Magic Arrow

Skill Magic Arrow Level 3


Bowgun/Bow only

Type

Active

Element

Neutral

MP

300

Combo start

Yes

Combo middle

Yes

Range

0

Description

Strengthen arrows with magic. Slightly increase Weapon ATK and Attack MP Recovery. Normal Attack is enhanced by MATK. The effect ends after using Normal Attacks certain number of times.

Arrow

MATK amount that affects normal attack power +90%
Attack MP recovery +1
Boost on the Number of Effective Attacks

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Caster Level:
Total MATK:

Satellite Arrow

Skill Satellite Arrow Level 4


Bowgun/Bow only

Type

Active, Physical skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

16

Description

A highly difficult technique to attack from a high altitude. You need to be highly skilled to hit the target as the attack takes some time.

Arrow

DEX affects Power.
Range (Radius) +0.5m

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Total DEX:

Focus

Skill Focus Level 5


Bowgun/Bow only

Type

Active

Element

Neutral

MP

600

Combo start

Yes

Combo middle

Yes

Range

0

Description

Issues a hunting command. Marks an enemy as a "target".
Increases long-range attack power (from party members too) to the target.

Bow

"Satellite Arrow" will land on the target faster and will be re-aimed after each attack.

Bowgun

The interval between "Satellite Arrow" hits becomes shorter from the second hit onward.

Dagger

[Get the same effect when used with a shield]
Adds a passive effect that increases close-range attack power on target (starting from Skill Lv2).

Sleep Trap

Skill Sleep Trap Level 1


Available with all weapons

Type

Active, Magic skill

Element

Water

MP

100

Combo start

No

Combo middle

No

Range

24

Description

Set a sleeping gas trap. Chance to inflict [Sleep] on the target. Unable to set at feet. It can be broken by Area of Effect.

Arrow

DEX affects Power.
Range (Radius) +1m
Sleep Rate +20%
MP Recovery with Trap Activation +100

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Total DEX:
"Chancy Trap" Registlet equipped:

Bear Trap

Skill Bear Trap Level 2


Available with all weapons

Type

Active, Magic skill

Element

Earth

MP

200

Combo start

No

Combo middle

No

Range

24

Description

Set a bear trap. Chance to inflict [Stop] on the target. Unable to set at feet. It can be broken by Area of Effect.

Arrow

DEX affects Power.
Range (Radius) +1m
Stop Rate +20%
MP Recovery with Trap Activation +100

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Total DEX:
"Chancy Trap" Registlet equipped:

Land Mine

Skill Land Mine Level 3


Available with all weapons

Type

Active, Magic skill

Element

Fire

MP

400

Combo start

No

Combo middle

No

Range

24

Description

Set an explosive trap. Low chance to inflict [Ignite] on the trapped enemy. Unable to set under the enemy's feet. The trap can be broken by Area of Effect.

Arrow

DEX and TEC affect Power.
Range (Radius) +1m
Burn Rate +80%
MP Recovery with Trap Activation +100

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Base DEX:
TEC Stat:
"Chancy Trap" Registlet equipped:

Dark Trap

Skill Dark Trap Level 4


Available with all weapons

Type

Active, Magic skill

Element

Dark

MP

300

Combo start

No

Combo middle

No

Range

24

Description

Sets a trap that steals power. Low chance to inflict [Lethargy] on the target that steps on it. Can't be set directly under the enemy's feet and may be broken by AOE.

Arrow

DEX affects Power.
Range (Radius) +1m
Lethargy Rate +20%
MP Recovery with Trap Activation +100

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:
Total DEX:
"Chancy Trap" Registlet equipped:

Camouflage

Skill Camouflage Level 5


Available with all weapons

Type

Active

Element

Neutral

MP

400

Combo start

Yes

Combo middle

Yes

Range

0

Description

Greatly reduces aggro that depends on MP consumption, increases ATK and Critical Rate for 180 seconds.
If targeted while the effect is active, the effect will be lost and you will be (*)stunned.

All Weapons

(*)When not in a party, you won't be stunned.

Bow

Half of the aggro reduction effect from Camouflage that depends on MP consumption will always be active as a passive effect even if the skill is not activated.

The duration of stun due to Camouflage becomes half.

Bowgun

Half of the Critical Rate boost effect from Camouflage will always be active as a passive effect even if the skill is not activated.

The duration of stun due to Camouflage becomes half.

Homing Shot

Skill Homing Shot Level 1


Bowgun/Bow only

Type

Active, Physical skill

Element

Weapon Dependent

MP

200

Combo start

Yes

Combo middle

Yes

Range

16

Description

Shoots a magic arrow that pursues threats. "Normal attack proration" is applied. The number of shots and accuracy get higher depending on the skill level. Slightly increases MP when hitting a target.

Arrow

Skill Power +200
MP Heal Amount x2
Evasion Pierce (not including special Evasions <events or mechanisms>)

Extras

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Weapon:
Sub-Weapon:
Sub-Weapon:
Skill Level:
"Hunter Bowgun" is learned:

Detection

Skill Detection Level 2


Bowgun/Bow only

Type

Active

Element

Neutral

MP

300

Combo start

Yes

Combo middle

Yes

Range

0

Description

Ability to sense danger in nature. Reduces Aggro against you and slightly increases Critical Rate for 40sec. The effect ends when you are targeted.

Bow

[Get the same effect when used with a Bowgun]
When the effect ends due to being targeted, you will automatically perform Shot Skill: "Decoy Shot".

Extras

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Skill Level:

Cyclon Arrow

Skill Cyclon Arrow Level 3


Bow only

Type

Active, Physical skill

Element

Wind

MP

100

Combo start

Yes

Combo middle

Yes

Range

14

Description

An arrow skill that creates a tornado. Deals small damage but has a chance to inflict [Flinch] to a target and engulfs the monsters near it.

Arrow

Power increases depending on DEX.
2x Range (Radius)

Extras

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Sub-Weapon:
Skill Level:
Total DEX:

Vertical Air

Skill Vertical Air Level 4


Bow only

Type

Active, Physical skill

Element

Weapon Dependent

MP

400

Combo start

Yes

Combo middle

Yes

Range

12

Description

A deadly arrow skill combining evasion and counterattack. The hit counts increase depending on the distance. (Up to 3 times) Grants [Invincible] to yourself when activating the skill.

Arrow

Physical Pierce of the 2nd Hit increases.
Physical Pierce of the 3rd Hit increases.

Extras

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Sub-Weapon:
Skill Level:
Distance from target (m):

Hunter Bowgun

Skill Hunter Bowgun Level 3


Bowgun only

Type

Passive

Neutral

Description

Enhances the versatility of hunting. Even with a non-arrow sub-weapon, Hunter Skills will exhibit the properties of arrow skills. Raising the skill level will increase Bowgun ATK.

Extras

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Skill Level:

Multiple Hunt

Skill Multiple Hunt Level 4


Bowgun only

Type

Active, Physical skill

Element

Weapon Dependent

MP

200

Combo start

Yes

Combo middle

Yes

Range

12

Description

Hunting techniques using Sub-Weapon. When activated using a weapon other than Dagger, Magic Device, or Shield, it deals damage to the target and there is a high chance to inflict [Armor Break] with higher Physical Pierce.

Magic Device

Uses magic to bind and shoot the target.

Deals magic damage to target. Chance to inflict [Stop] and then releases an AoE (physical damage).
Guarantees critical to the target inflicted with [Stop].

Shield

Shoots while holding the shield up in front.

Power increases according to VIT.
Reduces damage received while the skill is in effect.
Successfully activating the skill will add an HP recovery effect to skill damage for 10 seconds, and physical/magic resistance based on your shield's refinement value will increase.

Dagger

Executes a surprise attack with a dagger followed by an attack with a bowgun.

Power increases according to AGI.
Halves the MP Cost of the skill used next and slightly increases the power of close range attacks.

Extras

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Sub-Weapon:
Skill Level:
Total DEX:
Enemy is afflicted with [Stop]:
Total VIT:
Successfully reduce damage with Primary Buff:
Shield Refinement Level:
Total AGI:
Total Physical Pierce:

Hunter Knowledge

Skill Hunter Knowledge Level 5


Bowgun only

Type

Passive

Neutral

Description

Accumulates knowledge about various hunting tools. Increases the power of the skill "Multiple Hunt".