Skill List: Martial

Smash

Skill Smash Level 1


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

2

Description

Strongly hit the target. Chance to inflict [Flinch] on the target.

Knuckle

Power +50
Skill Power +25
Flinch Rate +25%

Extras

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Weapon:
Skill Level:
Total AGI:
"Smash Enhancer" Registlet Level:

Bash

Skill Bash Level 1


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

200

Combo start

Yes

Combo middle

Yes

Range

2

Description

Strike a heavy blow on the head. Chance to inflict [Stun] on the target.

Knuckle

Power +50
Skill Power +50
Stun Rate +25%

Extras

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Weapon:
Skill Level:
Total AGI:

Shell Break

Skill Shell Break Level 2


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

2

Description

A straight punch that penetrates hard armor. The damage dealt increases as the target's DEF is higher. Low chance to inflict [Armor Break]. Recover MP if it succeeds.

Knuckle

Power +50
Skill Power +150
Boost on Physical Pierce

[The following effect is for Main Equipment Only]
Armor Break Rate +25%

Extras

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Weapon:
Skill Level:
"Shell Break Enhancer" Registlet Level:
Annihilator buff is active:
"Annihilator" Skill Level:
[Armor Break] inflicted successfully:
Target's DEF:  Target's Level:

Heavy Smash

Skill Heavy Smash Level 3


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

400

Combo start

Yes

Combo middle

Yes

Range

2

Description

Hit the target very hard. Chance to inflict [Lethargy] on the target. Deal additional damage on the target that has [Armor Break].

Knuckle

Power +150
Skill Power +100
Additional Damage Power +500
Lethargy Rate +50%

Extras

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Weapon:
Skill Level:
Target is afflicted with [Armor Break]:
"Piercing Heavy Smash" Registlet Level:

Chariot

Skill Chariot Level 4


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

500

Combo start

Yes

Combo middle

Yes

Range

12

Description

Shoot out the energy inside of the character. Chance to inflict [Fear] on the target. Charge time is shortened depending on the skill level.

Knuckle

Power +250
Power increases depending on AGI.
Skill Power +250
Charge Time -1sec
Fear Rate +50%
Turn into Area of Effect.

Extras

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Weapon:
Skill Level:
Base AGI:

Abstract Arms

Skill Abstract Arms Level 5


Knuckle only

Type

Passive

Neutral

Description

Enables Evasion (manual only) while using certain Martial skills. After activating it, you need to wait before you can activate it again. Not available for some skills that perform special actions.

Extras

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Weapon:
Skill Level:

Sonic Wave

Skill Sonic Wave Level 1


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

4

Description

Attack with an impulse wave. Chance to inflict [Tumble] on the target.

Knuckle

Power +25
Skill Power +25
Activation Range +4m
Tumble Rate +50%

Extras

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Weapon:
Skill Level:
"Sonic Wave Enhancer" Registlet Level:

Earthbind

Skill Earthbind Level 2


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

2

Description

Attack enemies around you by shaking the ground. Chance to inflict [Stop] on the targets. Restore small amount of HP by hitting a target.

Knuckle

Power +25
Skill Power +25
Range (Radius) +1.5m
Stop Rate +50%
Max HP Heal with Earthbind +500

Extras

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Weapon:
Skill Level:
MaxHP:
Total AGI:
"Earthbind Enhancer" Registlet Level:

Triple Kick

Skill Triple Kick Level 3


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

3

Description

Attack the target three times quickly. Critical rates are higher than normal attacks.

Knuckle

Power +300
Skill Power +75
Boost on Critical Rate

Extras

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Weapon:
Skill Level:

Rush

Skill Rush Level 4


Available with all weapons

Type

Active, Physical skill

Element

Weapon Dependent

MP

400

Combo start

Yes

Combo middle

Yes

Range

2

Description

Quick consecutive attacks. Action Speed increases for a few seconds including Rush activated.

Knuckle

Power +200
Power increases depending on AGI.
Skill Power +200
Motion Speed buff is doubled

Extras

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Weapon:
Skill Level:

Asura Aura

Skill Asura Aura Level 5


Knuckle only

Type

Active

Element

Neutral

MP

0

Combo start

No

Combo middle

Yes

Range

0

Description

Unleashes the demon power that is hidden inside. While active, ATK increases and if you receive damage, MP will be used to mitigate the damage, but in exchange, you will lose ATK MP Recovery and MP Cost of all skills except Martial and Crusher skills will increase.

Extras

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Weapon:
Skill Level:
Base AGI:
Current MP:
Total Attack MP Recovery:

Flash Blink

Skill Flash Blink Level 5


Knuckle only

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

6

Description

Sends out a residual image to attack. This skill attacks with "normal attack proration". The hit count increases according to the number of Evasions used.
The power of the next close range attack increases.

Extras

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Weapon:
Skill Level:
Number of Evasion used:
Base AGI:

Martial Mastery

Skill Martial Mastery Level 1


Main Knuckle only

Type

Passive

Neutral

Description

Get better at using Knuckles. ATK of Knuckles increases.

Extras

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Skill Level:

Martial Discipline

Skill Martial Discipline Level 3


Knuckle only

Type

Passive

Neutral

Description

Deepen understanding of Knuckles. Increases attack speed of Knuckles. Increases damage of Knuckle skills a little.

Extras

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Weapon:
Skill Level:

Chakra

Skill Chakra Level 4


Available with all weapons

Type

Active

Element

Neutral

MP

200

Combo start

Yes

Combo middle

Yes

Range

0

Description

Restore MP a little and add a buff to reduce the next damage for a few seconds. Increase Attack MP Recovery a little during the effect. Effective on party members.

Knuckle

Mp Heal Amount +50
Boost on Damage Reduction
Duration +10sec

Extras

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Weapon:
Skill Level:
Cast Speed:


Energy Control

Skill Energy Control Level 5


Knuckle only

Type

Active

Element

Neutral

MP

100

Combo start

Yes

Combo middle

Yes

Range

0

Description

Controls the flow of energy and turns it aside. Nullifies the damage received while performing it and receives the buffs of Chakra except the MP Recovery effect. *The level of Chakra that activates will not surpass the level of Energy Control acquired.

Knuckle

[The following effects are for Main Equipment Only]
If successful, Weapon ATK and stability will increase for a certain period of time.
Together with the skill "Annihilator", this Weapon ATK increase is up to +50%.

Extras

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Weapon:
Skill Level:

Aggravate

Skill Aggravate Level 1


Knuckle only

Type

Passive

Neutral

Description

Keenly attack the target again. Chance to deal additional damage with normal attacks of Knuckles.

Extras

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Skill Level:
"Strong Chase Attack" Skill Level:

Strong Chase Attack

Skill Strong Chase Attack Level 2


Knuckle only

Type

Passive

Neutral

Description

Enhances the power of small attacks.
Increases your accuracy and enhances the additional damage of [Aggravate].

Knuckle

[The following effect is for Main Equipment Only]
Raises Accuracy further.
Grants Physical Pierce that depends on skill level to the additional damage of Aggravate.

Extras

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Weapon:
Skill Level:

Slide

Skill Slide Level 3


Main Knuckle only

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

8

Description

Slide at a high speed to cut the distance and move closer to enemy. The accuracy of the next skill used will increase.

Extras

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Skill Level: